For Godfather 2 for the 360 and PS3:
1. I was Lead object and Materials Artist.
2. Coordinated and set guidelines for two outsourcing companies in texture, material, objects and landmarks creating process
3. Created packets for outsourcing and prepared returned assets for art director review.
4. Created majority of the terrain materials and textures.
5. Modeled and textured and number of objects for the game including most of the vegetation, street signs and other objects.